S.T.E.A.M. Saturday Enrichment Program  


Xbox Game Design and Coding

Grades 3 - 5      2:30 pm - 3:45 pm  

Grades 6 - 10​  10:15 am - 11:30 am 

Want to make games for the Xbox360®? 

At your own level, unleash your imagination as  Xbox 360® players become game creators! Young people learn creativity, problem solving, storytelling, as well as programming.  Learn easy-to-use game creation techniques and programming skills that make building personal playgrounds simple. 

Subject:            Computer Science & Technology       
Intelligences:   Logical/Mathematical, Visual​


Minecraft and Game Modding  Parts 1 & 2
Grades 3 - 5      1:15 pm - 2:30 pm

Grades 6 - 10    1:15 pm - 2:30 pm

Parents, does your child spend hours

at their computer or game console

playing Minecraft?

Well, that may not be a bad thing.  This simple building-blocks game is one the few that successfully educates and entertains players.  Among other reasons, it helps your child develop and improve their visuospatial reasoning skills (aka visual perception of objects).  Using Java™ coding, students create brand new ideas and implement them into their very own worlds. Results will astound when written script transforms into a game, making Minecraft truly their own.    Level 2 continues in the Spring Session with more advanced coding in Java.

Subject:             Computer Science and Technology                  
Intelligences:    Logical/Mathematical, Visual, Interpersonal


Robotics and the Internet of Things Parts 1 & 2

Grades 5 - 11     3:45 pm - 5:00 pm   

How does the Engineering Design Process impact the function of robots?

By applying science and engineering concepts to design, create, and engineer a functional robot, students are exposed to the assembly and programming of mechanical/electrical devices.  An Introduction to IoT prepares students to build their first Internet of Things device in Part 2.  Each student takes home their own robot and mini-computer.

Each student builds and takes home their own robot and mini-computer

Subject:               Computer Science; Design & Engineering  
Intelligences:      Logical/Mathematical, Visual

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Creating 3-D Animations & Special Effects  Parts 1 & 2
1:15 pm – 2:30 pm     Grades 6 - 10
How do video games use coding to generate movement and visual and 
audio effects?

Students get a fun introduction to the Python programming language and object-oriented coding through the use of Blender, a professional 3-D computer graphics software  toolset used for creating animated films, visual effects, art, 3-D printed models, interactive 3-D applications and video games. As you build your own games, explore basic programming, concepts and learn to write in real code, you will enhance your games with images and sound.

Subject:            Math (Geometry) Computer Science &Technology     
Intelligences:     Logical/Mathematical, Visual

Examples from our Chicago students (GenTech)



Math Detectives:  Clues for Success  Parts 1 & 2   
Grades 1 - 2     12:00 pm – 1:15 pm​

Do different problems require different strategies?  Which ones require which types?

Students will tackle challenging brainteasers and mind-bogglers to construct solutions to real-life problems.  Math skills are strengthened as young learners engage in solving math challenges – and even create some of their own!   This is a 2-part course. 

Topics:                  Numbers, operations & problem solving
                             Geometry & measurement 

                             Telling time

                             Counting money

                             Real-world math

Subject:                Math

Intelligence:         Logical-Mathematical

Developing Math Speed & Strategies for Success   

Parts 1 & 2
Grades 3 - 5    12:00 pm – 1:15 pm

Do different problems require different strategies?  Which ones require which types?

Mental computing is a part of daily life and is especially important when taking math tests.  Students practice discussing, identifying, and explaining the thought processes of problem-solving.   This is a 2-part course.

Topics:                Problem-solving techniques

                           Focus on arithmetic



                           Number theory



Subject:              Math

Intelligence:      Logical-Mathematical

Pre-Algebra:  Numbers & Algebraic Thinking  Parts 1 & 2
Grades 5 - 10        12:00 pm – 1:15 pm 

How is our conception of algebra impacted by our knowledge of

generalized arithmetic?
The focus in this class is on operations and processes rather than numbers and computations. When algebra is studied this way, the rules for manipulating letters and numbers in equations don't seem arbitrary, but instead are a natural extension of what we know about computation.

Numbers & Algebraic Thinking
                              Geometry and Measurement



Subject:              Math

Intelligence:       Logical-Mathematical



Registration Fee      $ 75 per school year   

                                 Includes Math Diagnostic Testing and

                                 Multiple Intelligence Assessments​​

Regular Tuition        $595                 Per class  

Tuition With Grant  $395 per class.  Grants are automatically 
                                 awarded while funds are available

Supply Fees              Vary     

NOTE:                      Schedule subject to change.

                                Fees & Tuition are non-refundable unless

                                the class is cancelled. 

                                There is no refund for withdrawing

                                from any class.